I have spent the past few months working hard on the new game. Right now I am calling it BlackSpire. I have been working on all aspects of it, but for this post I want to focus on the story. I am going to show you the plans for the game's opening few minutes.

...continue reading Using storyboards to figure out BlackSpire’s first moments!


In a game one of your best story telling tools is the environment itself. To do this efficiently you should have a strong cohesive vision of your world early in development. This means putting together some kind of worldmap and maybe some backstory for the world you are presenting.

...continue reading Sketching out a worldmap


An important part of being a Producer or a Project Manager is to help facilitate team growth. I don't just mean leading your company to success so you can increase in numbers. I am talking about the personal growth and the chemistry of your team members. Read on for more.

...continue reading Grow your team



So as I stated in an earlier post, I am working on a new project. I have been feeling like working on a new Japanese styled RPG rather than my epic space idea. After some sketching, and some mocking up, I have an interface and a rough visual mockup that I would like to share. Read on to learn about the process and the reasoning behind my choices.

...continue reading Mocking up an interface and a visual style


Let's talk about The Witcher III The Wild Hunt! I finished it a few months back and have been reflecting on it. I played for about 180 hours. I completed almost everything. I am a big fan of the series and had some serious expectations. I am happy to say that this game lived up to all of them. Read on to find out how.

...continue reading The Witcher 3: Dissection



So after I finished the Witcher 3 I was inspired and really reminded of the kinds of games I want to make. What I want to do most of all with my games is to tell amazing stories. I started thinking a lot about how I can do this. I have taken the first steps on this new adventure and I want to share them with you. Read on.

...continue reading New project, New characters