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I have spent the past few months working hard on the new game. Right now I am calling it BlackSpire. I have been working on all aspects of it, but for this post I want to focus on the story. I am going to show you the plans for the game's opening few minutes.

...continue reading Using storyboards to figure out BlackSpire’s first moments!

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So as I stated in an earlier post, I am working on a new project. I have been feeling like working on a new Japanese styled RPG rather than my epic space idea. After some sketching, and some mocking up, I have an interface and a rough visual mockup that I would like to share. Read on to learn about the process and the reasoning behind my choices.

...continue reading Mocking up an interface and a visual style

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Let's talk about The Witcher III The Wild Hunt! I finished it a few months back and have been reflecting on it. I played for about 180 hours. I completed almost everything. I am a big fan of the series and had some serious expectations. I am happy to say that this game lived up to all of them. Read on to find out how.

...continue reading The Witcher 3: Dissection

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So after I finished the Witcher 3 I was inspired and really reminded of the kinds of games I want to make. What I want to do most of all with my games is to tell amazing stories. I started thinking a lot about how I can do this. I have taken the first steps on this new adventure and I want to share them with you. Read on.

...continue reading New project, New characters