Level design sketches.
Examples of tiles and level art. Continue to see a bunch.
Any particular game could have so many great qualities. It can have excellent mechanics, good competitive play, or a nice art style, and so many other things. One quality that I value very highly is how a game handles exploration of its environment. To me, games have always had the potential to be the ultimate story telling medium. Having an intelligently built world for a player to explore is very beneficial to a game's story telling. To get a player immersed in your game you want to have an interesting world that offers experiences that are genuine to that world. There are many games that do this amazingly well, but I have picked out the 7 games that I think have well realized worlds and best embody exploration, adventure, and wonder. Read on! ...continue reading 7 games of exploration and adventure!
Hey guys, things have been busier than ever over here at Mad Science, We have lots of great things that we are working on! I just finished a level design sketch that I would like to show you! Read on for an image and a few tips.
In this article I'm going to tell you a little bit about some changes in ToT's level design! The new levels are pretty unique and exciting and I'm looking forward to telling you all about them. Read on!